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oh, hey.

I'm Craig Johnston and I make games, music, software, and write things, sometimes. I'm a student at the moment, but I'm trying to go indie developer.
Feb 13 '13

Presenting pretty blocks programmatically in Python with pygame

image

I’ve been busy lately. Really busy. And because of my being busy I haven’t really had any time to work on bigger dev projects of any sort, so I’ve taken to playing with smaller ideas and prototypes. One of those prototypes involves some pretty square blocks (inspired by the ones in this piece of opengameart) and I thought I’d just stick up a quick tutorial on how to do them. They’re pretty simple, but I think they look nice and they’re good for a puzzle game.

Quick heads up: This tutorial focuses on drawing a single block and getting it to look like one of the blocks in the above screenshot. It’s not about making a pretty pattern :(

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Nov 8 '12
Two clients running the same game, side-by-side. It took far too many headaches to get this to work.

Two clients running the same game, side-by-side. It took far too many headaches to get this to work.

Tags: game prototype
Nov 7 '12
I’ve added a UI for constructing buildings. This is starting to really take shape now.

I’ve added a UI for constructing buildings. This is starting to really take shape now.

Nov 6 '12
Still programmer art, but this looks a lot better than it did before. I do miss the original super-pixelated “style” a bit, though.

Still programmer art, but this looks a lot better than it did before. I do miss the original super-pixelated “style” a bit, though.

Tags: game prototype
Nov 5 '12
Yeah, I don’t even know.

Yeah, I don’t even know.

Tags: game prototype
Nov 4 '12
I started this yesterday and I’m kind of flailing around in the dark trying to figure out what it’s even supposed to be. Probably a multiplayer strategy game of some sort… probably.

I started this yesterday and I’m kind of flailing around in the dark trying to figure out what it’s even supposed to be. Probably a multiplayer strategy game of some sort… probably.

Tags: game prototype